Reputation points are earned by member longevity, post count, and point awards assigned by other members.

**1**point is earned for every

**5**posts.

**1**point is earned for every

**30**days of forum membership.

**I intend on extending the system to award reputation points when investment excellence is demonstrated through FantasyTSP. More on that later...**

**Awarding reputation points to others**

The basic principle is simple. If you want to thank someone for a post you can do this in two clicks. If you want to tell someone that they are a bad user with bad behavior you can do this in two clicks as well. TSP Center members will know who are good reputated users (those whose words have meaning) and who are bad users (those whose words and deeds are not recommended others).

**A simple breakdown of the system**

Jane has a reputation of

**10**. Mike has

**50**. If Jane gives Mike

**5**points, Mike will get

**5**points. If Mike gives Jane

**5**points, Jane will get

**5.2**(Mike is more reputated so his givings have more power). But the bottom line of the whole thing is that each time you give, you lose. You lose the same amount as you give (without adding your power). So this is the hard earning reputation system. You can't give reputation if you have -

**10**points (of course) or anything less than

**1**.

If Jane wants to give Mike negative reputation (for example

**-5**),

**-5**points will be subtracted from Mike's reputation. But if Mike wants to give Jane negative reputation (for example

**-5**),

**-5.2**points will be subtracted from Jane's reputation (again, more power from more reputated users). And again when you give, you lose.

**A detailed breakdown of the system**

For those who wants to know exactly how this system works i'll explain it more deeply. We have 5 stars: and one for negative reputation: (it doesn't matter how much negative reputation you have, as soon as you move subzero you'll get this red star). Each star represents a number of reputation points and multiplication constants.

**Reputation Points:**200 100 50 10 1

**Multiplication Constants:**1.4 1.3 1.2 1.1 1

So, for example, if you have the 3rd medal (points >

**50**) your constant will be

**1.2**. Let's look at Mike and Jane again but with different initial reputation points.

Mike has

**150**points, Jane has

**25**. Mike gives Jane

**+5**points. He loses

**5**points and receives bonus points for giving (default value is

**0.05**for each given point):

**0.05 * 5**. And Mike's points after the giving will be

**145.25**(the system rounds up all the fractions to 1 figure after the decimal point but in the database all is saved in float numbers). So, we'll see Mike's points as

**145.3**. Jane will get 5 points multiplied by Mike's constant

**1.3**. So, she will have after all

**31.5**.

Now, let's see if Jane gives Mike

**+5**points. Mike will get exactly 5 points. Because multiplication constants work only in case when giver has more points than receiver. So, Jane will lose

**5**points which she gave and will receive a bonus for giving (

**0.05 * 5**).